![]() I suppose that is still entirely unthought of for a 25 year old with 50-60 year old parents? Spoiler: show I don't know about that, but certainly the theme of dealing with dementia really got to me, and I guess it's a big theme in everybody's life these days as we grow older and deal with parents/family etc that may be affected. ![]() ![]() There's a spoilery article here that suggests the game appeals more to older gamers. The story got a little ropy late on but the narrative was so well done. And it was well done from Delilah's view as well, as it gave multiple potential reasons why she wouldn't want to meet up - whether she just needed the relationship to reduce her cabin fever during the summer, whether she had a boyfriend etc.įlabyo wrote:Back to just Firewatch spoilers now. Then, I thought Henry's and Delilah's relationship was handled almost perfectly, and I would have chosen for it to end that way myself, as I was quite affected by Julia's dementia and figured I/Henry would need to deal with that first. The misdirection that takes place for the bulk of the story is generally expected in mystery novels, for example, so why not here? Spoiler: show I loved the ending and thought it was fine, being rather mundane on two counts - the 'mystery' is resolved in a down to earth way, and Henry's nascent relationship with Delilah didn't come to fruition. (Also, I think some of it might be less impactful for people who've never used a typewriter).įlabyo wrote:A few of us have played and finished Firewatch now, and we all seem pretty positive on it.īut I've seen quite a few people who say they think the ending was off. And that whole part is missable! Take the time to read everything in there, and see just how driven to distraction this guy became with keeping his secret. Massively outweighed for me by the final 'exploring the man cave' part where all the various trials of the hermit guy were laid bare. It was a little TOO throwaway, felt like maybe a loose end they forgot to properly tie up. Spoiler: show I think the only flat note for me was the quick 'oh, by the way, those girls just turned up' line. I actually think Gone Home has a better build up and pay off than Firewatch, but that Firewatch in having actual characters and dialogue feels like the better experience. I wasn't let down, because I already expected that was what they were doing and I was wondering how they'd get there. So perhaps I was conditioned to expect it from Firewatch because I knew it was likely going for the same plot construction. Spoiler: show Gone Home of course pulls the exact same trick. It's a hard narrative trick to pull off, and there's always going to be people that don't like that kind of twist. It builds up the players expectations of something weird out there, and then turns that on it's head. Spoiler: show I think part of the disappointment some feel is that in the end it turns out the force behind the mystery is something mundane, neither supernatural nor a government conspiracy. So, with spoiler tags a plenty, lets have a natter about it! A few of us have played and finished Firewatch now, and we all seem pretty positive on it.īut I've seen quite a few people who say they think the ending was off.
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